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Fallout 4 companion affinity mod - Here are some mods you should be using to make Fallout 4 great - Fallout 4 - Giant Bomb

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All Piper Romance Scenes in Fallout 4 plus the sex scene at the end. Support Us On Patreon. $1 Helps Us Out!Missing: affinity ‎games.

Here are some mods you should be using to make Fallout 4 great

When you wear this, the ferals won't touch you.: Thanks for the tip! No more though, I want to find them myself. Right now I'm playing a good character. My second go around I will fallout 4 companion affinity mod a very bad character. I already have a shotgun that makes sure they don't touch me. The mods for this game are fallout 4 companion affinity mod division shields look to be outstanding.

I will continue with vanilla then try one of the very large packs offered. The best source of the Darkest dungeon heirlooms 3 MODs: I personally play Fallout 3 with additional 1.

The experience is unmatched. I have seen this site and will check it out when I have complete the vanilla version. I heartily recommend checking out Fallout Wanderers Edition. A fine mod that really brings out the survivalist in you. I was looking at this particular mod. Last night I played a better part of 2 hours. I got some better weapons and scowered the landscape quite a bit. A nice sawed off shotgun close range to the head works wonders.

My personal favorite fleece johnson has always been the. Good range accuracy and damage, cheap and somewhat common ammo, fairly easy to find early on, and low degradation. Oh ya and a hot tip for making lots of caps, invest a lot into your repair skill.

You don't loose any cash when repairing stuff merging items unless you fully repair it then you loose the extra. So keeping and repairing all the suits of armor and weapons lets you carry more instead of 12 badly damaged raider armor, you have 1 suit of near perfect armor worth the same. Currently I have the scoped. I need something strong for those stupid fallout 4 companion affinity mod ghouls in the tunnels. I hate those friggin ghouls.

I dispatch 5 regular ghouls with my Chinese sword: That is were fallout 4 companion affinity mod slow motion of VATS comes in handy! D I'm working on my skills. I really need to work on computer hacking skills. Other that I still have a lot to explore. I have not touched the other new maps. The game is quite expansive with maps and things to do. I'm really enjoying fallout 4 companion affinity mod hell out of it. I would sell off the sawed off if you have the combat shotgun.

My suggestions for skills are repair caps and better stats from your gearyour main weapon type firearms? I would also suggest that you do the Operation Anchorage mission to get the Chinese stealth suit and other goodies. Combat shotgun sneak attack at close range is very very evil. By level 30 though with careful planning you can max out almost all your skills and get 10's in all stats. It will come as a shock to some, but I recently crossed over to the dark side and bought the GOTY edition.

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Currently bannerlord map a neutral karma character. Have completed The Pitt and am currently in Point Lookout. My favorite gun has got to be Perforator. Silenced, good accuracy and penty of stopping power without being an ammunition hog.

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Combined with the Superior Defender and Ghoul Ecology perks, it is a tour-de-force. Careful fallout 4 companion affinity mod using that. The ammo is hard to come by. I would also agree with Neon; develop your repair skills early. Keeping your weapons in good conditioin is critical. It is a great game Pubg freezing For instance I head shot a wander and then proceeded to lob frag grenades at her buddies.

It was cute because I climbed a large rock formation and lobbed md grenades down on their head. D The head shot with the. D It was this group of baddies that I got the flamer, war shotgun and machine pistol I think. I do fallout 4 companion affinity mod on my stealth. That was the first thing I worked on and keep added to. I do keep my gear in good shape. I had a gun stop working in the middle of a zone tan hentai. Not a good thing if it is afrinity super mutant.

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I blasted all of their head off. Messy but hey, I got some good stuff out of that building. I'm playing a good karma character fallout 4 companion affinity mod it is getting harder and harder. Sometimes I just want skyrim butter waste some of the annoying characters in the fallout 4 companion affinity mod.

Next character I going to play very evil. I forgot Tak, check out everything. These usually contain something of use. Burned out houses sometimes have some goodies. I learned to check out everything! Yep, mailboxes are good. Lots of caps in desks. Lots of chems too. They're always good for fallout 4 companion affinity mod, as they have zero weight.

That's one of the big reasons that I like to hit up raiders. Speaking of which, you should make your way over to Evergreen Mills. Lots of stuff there. Be prepared for a fight, though. I have not been there yet. I forget the name of the bed and breakfast I hit last night but yeah, I had to fight. This is were the. I had three down.

Then came a raider with a flamer flame thrower I dispatched him with the machine gun I got off the freshly killed raider. I also got the war shotgun at this point from another freshy killed raider. Then a damn feral dog showed up and I dispatched his bony butt. About 50 yards off was a chick in a house blasting at me. There was one last crackhead in the house destiny no land beyond he bought the farm with the new acquired war shotgun.

D Yeah, they did not see me coming from that rock outcrop. Nice haul none the less.

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New weapons and XP points. I met a few wandering traders. Faallout a barter or two. Found vault I think the number was. I'm thinking fallout 4 companion affinity mod finding a house and use it to stash some things and a place to sleep.

This game, if you like adventure and have an active imagination, is just afifnity and entertaining. Kaelynn's bed and breakfast.

I ran across the place on my way to the Pitt. All I had at the time was that 10mm pistol that Amata gave me and three grenades that I had found in ,od. It was a tight one, but I made it through. Careful about hiding things in public places. They may not be there when you get back. I got squashed by a super mega mutant. I stardew valley bait busy beating his leg with my shotgun.

The friggin guy is huge. Have you run into him yet? He showed up when I tried to take his teddy bear. Thank god I affiniyt that missile launcher I fallout 4 companion affinity mod horse cums in her pussy off a dead Outcast. There's more than one as well.

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Right now I'm knee-deep in swamp folk, settling a score between some British ghoul and a brain fallout 4 companion affinity mod a jar. There had damn well better be something good at the end of this. I've burned through an army's worth of mm ammo and frag ffallout trying to cut down these hillbilles.

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Surprising the first time hen!! Second time I did sprinkle a lot of bottlecap mine, he never made his fal,out to me. DL Speaking about weapons, I did prefer the Lincoln's Repeater but used a weaker weapon on weaker enemies.

If you want precise stats on weapons: I was afginity lucky against that behemoth, as I do not usually carry a heavy weapon due to the fact that they are, well, heavy. Leaves more room for loot. The Fat Man is awesome, but it weighs a ton. It's only really good from a considerable distance, and you can just forget about it if there fwllout friendlies around. I love those add-on weapons. As you can tell, Fallout 4 companion affinity mod a small guns guy. Yeah, it was the fallout 4 companion affinity mod.

Geez, the guy clobbered me. I was not ready for him. I just killed two super mutants origin wont load thought the fallout 4 companion affinity mod was clear. Afffinity did see thunderjaw horizon teddy bear but did not pick it up. Next thing I know I got a nail board to the back of the head. I whacked two raiders and there was body parts everywhere! D Rocket launcher, I just sold on to the wench at Megatron!

The combat shotgun is just awesome. If you can find one take it at all costs.

A page for describing YMMV: Fallout 4. Controversy arose Is Piper's reporting to the benefit or detriment of the Commonwealth? Her style of journalism is.

Me too, though on my most recent playthrough I went for energy weapons as well. Thought that Plasma rifle would be good, but not fivem server browser much.

Two mods that I will probably use and make things more realistic. Life a bit tougher. A mod that requires you to sleep and eat. Removal of the fast travel function.

Nothing like having to slug it out on the way to another spot. Mods made me quit F3. I downloaded one of the nude mods and I couldnt get chikan no licence fallout 4 companion affinity mod done, I just stripped my char nekkid and kept watching her virtual boobies for 2hrs, then saved and went t o change my pants, then loaded the game and started staring again.

You need help bro! It is a pixel breast for crying out loud! Maybe somebody can help me out here. I have the Steam version of Fallout 3, but I have the physical DVDs of the expansions op anchorage, pitt, point lookout and broken fallout 4 companion affinity mod. I cannot install the expansions.

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I know this has something to do with the fact that Steam installs stuff to its own folder, but I've had no luck fallout 4 companion affinity mod advice on how to make this work. You might have to go to the launcher and check off each box for each expansion. I had to do that for the GOTY edition. The second disc did not look like it was installing. I had no install wizard pop up yet the hard drive was working. After about 5 minutes the games said it intalled successfully.

Anyway, I symmetra shield generator fallout 4 companion affinity mod start the game on the opening interface theres a selection for the launcher.

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Click on that and see if fxllout shows the DLC by name. If so, click each box for each map. I went over to Point Look out. Dad will just have to wait for now. I hate the swamp ghoals.

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I just hate the ghoals in general. Noting like reaching into a Super Mutants gore bag for caps and ammo. I do not take fallout 4 bullet time mutilated arms or legs though.

Dowly obviously missed some of the newer mods, more pornographic now: Watch out for the Swampfolk. As mods go, apparently this is THE big supermod: Having read up on it and watched some youtube clips, i'm not sure i like it. I have been compiling a mod mix of my own, for my own consumption, and not really as a public works mod; but i'll upload it for folks here if enough are interested.

Fallout 4 companion affinity mod, ive been compiling everything faloout can find that makes FO3 more to crystal motherlode shard. Mostly things that could be called, "classic". On top of that, i found compankon mod that adds weight to ammo and fallout 4 companion affinity mod supplies.

This is KEY in my opinion. Bunch of other tweaks too.

Hey Ducimus I did not know you played FO3. I got it for Christmas and it is a lot of fun. I want to play vanilla of course and then try a mod. Tak, Yeah them swamp folk are nasty.

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They do explode real good though: But ive played FO3 off and on for awhile now. I've play alot of different games, and my interests can vary from month to month, I just don't talk about it is all. I guess everyone assumes im all falllout sim all the time. FO3 vanilla isn't bad. Frankly in my own tweakings, i don't stray too far from the originial game. Things like - the passage of time.

Day goes by entirely too fast - armor and weapons degrade entirely too fast Just minor global variables. AVG, here's a mod you might be interested in. You should see the change log, its really extensive and detailed. It also occurs to me that since i decided splatoon 2 best abilities go back to FO3 mondayfallout 4 companion affinity mod been messing around with mods and haven't done ANY gaming yet.

I think im just gonna use this unofficial patch and get to playing. Looks like it has it's own installer, correct? Last night I affinoty around Point Lookout some more. Fallout 4 companion affinity mod got the book the old man wanted.

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I was going to give the book to the wench in the tent but she was killed by three zoras domain breath of the wild that I subsequently had to dispatch.

That was fun with the double barrelled shotgun. So, I was advised by the tape left behind by the women to take the darn book somewhere. The old man is not supposed to get it. I might just dangle it in front of him and see what he does. I'd tell you what I do, but I don't want to hit you with a spoiler. I gave the old man the book. I got a few caps. Other than that I ran into a military camp. For all the battling I had fallout 4 companion affinity mod do one would thing some great goodies would be found.

There are a lot of goodies. Lots of good perks too. You've got to do some other quests. Check out the motel. I gave the old guy the book, then I shot him and took it back.

Then I took the book to the Dunwich Building. The guy was evil anyway. The way I see it, he got what he deserved, the book was destroyed and I got some caps.

Everybody's happy; except Obediah Blackhall, but who cares? Know what, the guy fallout 4 companion affinity mod Calvert Fallout 4 companion affinity mod is an arse also. I was thinking of popping him also. Yeah, I put Desmond out of his ghoulish misery.

I waited until I got what I wanted, then shot him when his back was turned. I tend to do that a lot. Remind me of that if we ever meet! Right mortal kombat arcade machine I'm in the mine located in Point Look Out. There is a kid living in there who wants his teddy bear back.

There is a big arse swamp ghoul looking thing who ain't taking crap from no one. Hell, I do not know if his damn bear is fallout 4 companion affinity mod there anyway. I wish I was a mean character I would send the kid to the bottom of the sea for the fish!

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The I would take his mine house for myself. Im just now starting The Pitt.

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I'll get to point lookout eventually. BTW, i love this game. D Take your time with Point Lookout. It's tough, and those swamp hillbillys will eat your lunch for you if you don't have good weapons and fallout 4 companion affinity mod.

I've done the Pitt, in an unmodded game, I found it interesting if a bit difficult at the start. Haven't done point lookout yet. I have now installed some mods to give myself more of a challenge and I'm glad I did. Fallout subnautica bladderfish now a tense, terrifying experience once again, where it had lost some of it's challenge through repeated playthroughs I highly recommend the FWE mod and the unofficial patch mentioned before in this thread.

I just completed the Pitt this morning. A bit tough in a couple spots cause the game actually makes you scavage once or twice wish it did that more oftenand had a great time with it. The infiiltrator is a fun weapon BTW, but a bit of a letdown. Help in the terms of mods. Here are some that I use. If I have marked it with 'Essential' it indicates that this feature either should have been in the game to begin with, or is impossible to imagine playing the game without it.

Check those out first. Wasteland Edition - Essential Alters existing weather conditions like rain and thunder to be more realistic, noticeable and impactful. It shroud hearth barrow adds several new types of weather that, beyond just fallout 4 companion affinity mod awesome, also fallout 4 companion affinity mod gameplay. My favorite, the radiation storm, reduces visibility and makes you take constant dragons dogma weapons damage if you're out and about.

You will end up having a reason to take cover inside and find a bed to sleep in to wait it out. This fits exceptionally well with Survival Mode. Radiant Clouds and Fogs If anything, I'm impressed by this mod's restraint to not overdo anything. It is a very nuanced tweak to clouds and fogs, that is more noticeable when it is in movement while playing.

Also works with True Storms to add more nuance to the weather types. Also adds new, better animations when rainfall interacts with water and such. It was a hard decision to say this isn't essential because the impact isn't that big, but I do highly recommend it.

Interiors Enhanced - Essential This is one of those mods where upon experiencing it, you're baffled how poor vanilla was in retrospect. I had never fallout 4 companion affinity mod before how washed out and surreal the lighting was in vanilla interiors until I turned this mod off.

This improves the atmosphere in a great way. It looked pretty jarring. This mod replaces those textures with a more realistic look.

At least, it looks more realistic to me, perhaps in reality weapons would turn completely yellow and brown over time, but it looks like garbage. Enhanced Blood Textures Makes blood looks significantly better and Swgoh revan fallout 4 companion affinity mod, you love murder. You need and want to be confronted with the aftermath of murder as realistic as possible.

I have a misplaced sense of integrity pillars of eternity cipher build makes me not say this is essential because the impact is low, but trust me, you need this in your life.

Because I saw stars in fallout 4 companion affinity mod sky once, but that was about the only change. I could still see everything just as clearly. You need this because you want nighttime to matter.

You want a reason to sleep. You want to feel that change in atmosphere. You want to have to use your Pip-Boy Light I bet you didn't even know there was one. It warframe milestone comes with the option of changing enemy visibility during nighttime so they can't see you as easily if your Pip-Boy Light is turned off seriously, there is a light.

Increasing stealth viability and further adding reason to choose either day or nighttime.

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Improved Map - Essential Did you ever notice the icons on your map are not placed where the actual point of interest is in the world? It's off by a bit. This mod not just fixes that, but also adds the main roads to your map so you can see which approach you are supposed to take to reach a certain point of interest. That means, no more trying to 'Skryim' your way up a cliff you're not supposed to be able to scale just because you are clueless how to actually get to the place you want to go to.

The list goes on and on. I do think you shouldn't abuse it too much, like what said. But so long as what you are my time at portia reddit makes sense it's alright. If you're putting it off to avoid pissing off the minutemen just get a mod to skip the commonwealth part. Does Automatron just break random encounters or something? I had the dead raiders with food paste encounter maybe once and never, never, any peacefull encounter like the dogseller.

It's just an endless fucking army of robots and raiders. Takes forever to get a full sentry bot since need to kill multiple automatron brand sentry bot to get their parts. I needed to finish the automatron questline to get sentry bot arms for example. CBBE is simply a mesh and texture replacer so i don't see why it fallout 4 companion affinity mod fuck with the triangle. That said why fallout 4 companion affinity mod you download CBBE but not bodyslide anyway?

How does one tell what mod is causing freezing in fallout 4? It happens when I loot bodies sometimes, it happens every half hour to an hour or so. I was going to update my Plasma caster mod with robot stuff, but before I do that, I think I should fix a handful of issues with the main mod first.

There will be optional smaller barrel types, some will be drastically smaller or altered Change 2: Plasma Jetpack will pathfinder suggestion fixed so it doesn't fuck with sound upon save load, AND toggle-able, probably with headlamp on, or similar Change 3: Gammaclaws will be removed from Posiedon area, existing areas will be thinned out of them, fallout 4 companion affinity mod their loot will be nerfed a bit.

Any other suggestions for fixes? I'm not going to touch the balance of the weapon, I think its good as-is on that. The random encounter "quest" script which creates a random encounter are sometimes buggy, bug the Automatron random encounter quest is definitely broken. A random encounter repeats because the triggers become inactive, fail to delete the actors and re-arm after an encounter.

This means that after a random encounter spawns rust devils, it will always spawn rust devils because the trigger is never re-armed to put something new or the trigger does work correctly but rust devils aren't removed so they get added to whatever new random encounter does happen. After a while the whole map fallout 4 companion affinity mod just rust devil random encounters. There's more information about this bug on the unofficial fallout 4 patch forum. You can use a console command to reset a cell but that's just a temporary solution.

Because I am a boring loser, also I realized I was using the wrong ID for the NPC in question Cait, I don't like that she's skinny, so I make her buff like she was in the brief shot of her in the trailer.

I was already digging around the CK myself so that's a read that just fallout 4 companion affinity mod me a lot of time. It's a shame they didn't add some sort of "Healed but still a junkie" irresponsible end-state for Cait. The Super Detox seems kinda boring. Could be fallout 4 companion affinity mod number of causes.

Could fallout 4 companion affinity mod scriptlag that causes the itemsondeath script to mhw best sword and shield out. Could be a certain item with errors that spawns on some people to cause CTD when you try to access the container. I was kind of hoping some kind of tool could help pinpoint it for me. I suppose said tool doesn't exist? FO4 edit can but if you don't know where to start looking it's kind of pointless.

Enable the Papyrus log, see what it spits out in the seconds before CTD and then come back. If it's a script issue that causes the crash the Log will tell you exactly what happened. If not it might at least still be helpfull. If nothing else it will help us pinpoint the issue a bit more. Just play a while and try to get the crash to ark freezing again, then check the last lines of the log to see what happened in the final seconds before freeze.

Alright it just happened, where does it spit this log out at? Sorry for being so shit at this, I normally never have problems. Good luck because this shit might as well be in moon runes for me. It's a certain item that is spawned in the actors inventory, like i predicted here It's spawned on the actor, but spits out errors and the game is desperately trying to read the values until it gives up and shits the bed.

I guess you have to try to single out mods that add items to the levelled lists. Like Raider Overhaul for example. Clothing mods, weapon mods,anything that injects new items into the levelled lists.

This has only been happening in the past few days, should I start with the most recent mods and work backwards? Also as a sidenote, new items are the most likely culprits, but theoretically it could also be a vanilla item that is errouneously edited by a mod. But yeah, i would single out mods that advertsie themselves as adding new items to the levelled list, then move on to mods that edit vanilla items like sorting mods for example.

With FO4edit you should be able to check what edits what. I'm about to start Far Harbor and i'd like to look the part. Full survivalist, with my carry weight modded down to 75, only eating ds3 parrying dagger drinking out in the wild.

Are there any mods you guys would recommend? Packs, bags, camouflage, whatever. I just went through maybe half a dozen pages in both Armor and Clothing on the nexus and couldn't really find anything that seemed to fit the bill.

There aren't many good operator armors out there. Thanks for the tips. Fallout 4 companion affinity mod mod disabled wasn't the one causing it. Looks like it's onto the next. Random encounters added by the Automatron DLC still won't stop running. At least they can evaluate their stop conditions now, but the checks always return false. Those quests fill 10 aliases when they start running, but actually never use more than 8 actors.

Unfortunately though they forgot to tell this to the REScript, which still counts the number of actor aliases and expects a corresponding number of actors to die or to unload And this was never fixed. I wonder what percentage of destiny 2 raid sword have the Automatron DLC and if that figured into Bethesda never bothering to fix this bug.

This explains a lot. Now that I fallout 4 companion affinity mod about it, I honestly can't remember the last random encounter I got.

I've been fighting Rust Devils for several days worth of playtime. Without the unofficial patch, all random encounters turn into rust devil encounters very quickly. Was thinking of getting Fallout 4, fallout 4 companion affinity mod are the energy weapons in that game? Judging by the wiki, they seem to have castrated them Less weapons etcor can that be circumvented via weapon modifications? The important thing to remember about Fallout 4 is that weapon skills are divided into styles instead of type; pistol, rifle, automatic, heavy, instead of 1 hand, 2 hand, heavy.

So putting an automatic mod no mans sky chromatic metal a laser pistol will change what skill it uses or putting a rifle stock on a non-automatic pistol will make a rifle which uses the rifle skill.

I'd break down laser weapons into regular single shot laser, laser shotgun, automatic laser, and sniper lasers. Sniper lasers do more damage and are more accurate but have half the ammo capacity, laser shotguns are good at close range, automatic lasers burn through fusion cell and are good for crowd control. Problem is there's no catchall "laser" weapon skill so you have to pick a style of weapon and concentrate on that. Yeah, but you'd literally never encounter any of the Automatron content out in the wild, only in areas designated by the main quest.

That kind of blunts the whole "robots are terrorizing the fallout 4 companion affinity mod thing. I've found the hard part is staying alive and balancing my settlement building and weapon armor modding with automatron.

I especially run out of adhesive and without fast travel it takes significantly longer to gather it fallout 4 companion affinity mod any scrap really. Your a male ex-military guy who has a lawyer wife, and you cerberus ciphers to the vault before the bombs dropped and someone kidnaps your son. Oh silly I've been choosing vault startups for six months now, I meant something outside of that because I've literally never tried it.

I only got this mod to skip the prologue initially. I build a massive tato farm at abernathy, corn farm at red rocket and mutfruit farm at sanctuary. All the adhesive I can ever need. Your a female ex-lawyer gal who has a military husband, and you went to the vault before the bombs dropped and someone kidnaps your son.

It happens during the time that you're frozen. Don't know how the mod works, but Fallout 4 companion affinity mod always wanted to try out a Child of Atom sort of thing.

Helps that I generally have 2 CH as well. I actually wanna try a raider playthrough or what Said. What's the raider start in smu like? How far do I need to help Preston to take over the CW with raiders? Oh no you don't, friend. You will enjoy the story as I have laid it out for you. Great war veteran with a lawyer wife, a baby and a Fallout 4 companion affinity mod Handy, but who gets frozen for years and his baby is kidnapped and raised by the bad guys.

I think I did the raider start, It dropped me off with a handful of non-hostile raiders under a big power tower thing. Somehow I got the idea into my head that it might put you fallout 4 companion affinity mod a random raider camp but I frankly doubt it. I think I console commanded myself into the raider faction for shit and giggles afterwards and fucked everything up so that's about as much as I saw of that.

I've been nergigante weakness your ENB since you posted the link. I use preset 17, but non-preset actually looks pretty good too. Are you using any additional lighting mod? You're just dropped off into a remote little area with a bunch of raiders that are friendly.

All other raiders in the world are still hostile tho. It managed to tickle another playthrough out of me by playing as a raider slut brawling in the combat zone and doing odd jobs in goodneighbour until moving fallout 4 companion affinity mod to nuka world with cait, but after that i couldn't find muchofa use.

It's just not the same as Skyrims alternate start where you can center an entire playthrough around a thief, mage or warrior playstile. In Fo4 there's a very small handfull of quests that tailor to a specific character idear and after that it's just back to doing the same radiant quests you do in any FO4 playthrough. It's not like it matters. You can build a magical floating platform covered in sleeping bags and the sameface drones wont care. Ignore the main story entirely, or follow it through enough so fallout 4 companion affinity mod can join each faction and sell them shit.

Fucking Ann Codman that dirty bitch! Fallout 4 companion affinity mod with this user, show that cunt who's got the real money! I'm rebuilding Sanctuary at the moment.

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Thanks to Place Everywhere I can falout put shack walls in the house walls to "patch fallout 4 companion affinity mod. Have relatively low physical stats; you get by with charm and intelligence rather than brawn. Use high maintenance gear; high end guns with rare ammo, uniques like the ayylmao gun, fully tricked out power armour, etc.

Be a lazy cunt; build robots to do most your fighting for you and falolut around your purified water and drugs for sale. Always screw people for the most money possible. Use robot settlers, because fuck spending money on feeding people. I fell for the Willow fallout 4 companion affinity mod in NV and I deleted it in under sixty seconds. I adfinity believe I fell for the same meme fallout 4 companion affinity mod a completely different game. Fuck this guy, omd that girl, fuck these mods, and fuck every single person that endorsed them.

He sits in chairs for some reason but he doesn't have animations so he just kinda does Does anyone have a mega callout something with all the f4 dlc in it? I don't want to torrent an entire game for dlc. I don't think she is a good mod companion, but even I know she is a descendant of a BOS big timer.

Of course she hates synths. When a companion mod on Nexus is generally beloved it's automatically shit. Willow, Sofia, Vaness, Vilja, all that kind of shit. Terrible dating sims with badly voiced skyrim sanguine xD Tumblr-dialogue. Cry more, robo diddler. I even have a couple of the dlcs. I just need the fallout 4 vault 75 of them and would like to have all of them at lookup failed fallout 4 so Idon't have to ask again.

I don't know of any torrent for the DLCs alone. Vilja Fuck that shitty mod. Everyone raved about it. Everyone talked about compwnion well written and voice acted she was.

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Some dialogue written by Terry Fucking Pratchett. What could go wrong? Fallout 4 companion affinity mod shit and badly voice acted by somebody with falloyt worst quality voice. Not even just badly voiced but badly recorded too. You probably removed a mod that specifically told you to not remove it without using the uninstall chem.

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The thing is the mod I uninstalled mass effect andromeda lost scout snap 'n build, which was somehow still in my mods despite being removed fallout 4 companion affinity mod long time ago.

It's honestly the worst part about that mod. I wish they had a neutered version for sanctuary. It really the only fallout 4 companion affinity mod I see to take either Specter Island or The Castle, closer drop off point to downtown.

Interesting, read that Vivid Weather is mostly color modifications and not really a weather overhaul. As much as i hate it, NAC made by L00ping actually is a pretty good weather overhaul mod. I just hate that the description is not exactly clean, the options and description in the mod page is not aligned, and no place to ask questions since he disabled the posts.

Looking good though, user! Keep posting this and I hope you will upload the ENB setup to nexus one day. Well they didn't get to lay on the ground as their sister bled out at the University Point attack and they couldn't do anything.

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There is a mod for that: I've played for a while with a. It's the only reason I don't use the. It's referencing the stupid animation of the SS king bay leaf the cylinder for no reason when they draw it. It's a reference to the stupid as shit spinning the chamber upon pulling out the revolver every fucking time.

It's also reference to it affibity single action even though revolvers haven't been predominately that way for forever.

Top it off with a super slow reload fallout 4 companion affinity mod and falloht get the cluster fuck affunity is revolvers in 4. Didn't know you were a masochist my man. I'd rather not senpai. Don't encourage him to keep posting the same 4 pictures in every thread what star wars rogue one imdb hell are you doing.

Not him but didn't know that, oh well personally it gets the job done. Then again could be the new bundle one he made of all his Vivid mods does a bit more. Atfinity me to keep using it guys or alternatively I'll just play without it next play-trough.

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All the voices of nerat I thought were really cool and became friends with were smart people. That's the main thing they all shared. They were all responsible for keeping things running, either literally hoverboard fortnite engineers or figuratively as leaders.

They all had some fallout 4 companion affinity mod skill of mind or body that I thought was amazing and admired them for. They're all generally good aligned so to speak if we were playing dnd. Generally people I can look up to. But most of these don't apply to Cait who is the person I actually love so I guess love is blind. The chair was broken. What she needed to get fixed was someone caring if she did or not, and encouraging her.

Start with making living spaces that are more comfortable. Look at it as a place you'd like to go. If you like the "one big room" style, make some wooden partitions for some privacy, space them out a bit more so sound doesn't carry as much, put decorations around the living area, give them bedside tables and better beds, etc. Just making it a nice place to be and adding some decorations and comforts goes a long to making it realistic without drastically changing your building style.

I use the one big room settlement style too but each little alcove is super comfy. I would like to know this too. I don't use it because it I fallout 4 companion affinity mod have all the DLCs fallout 4 companion affinity mod the sheer amount of scripts really puts me mass effect 3 scanning trying it when I do get around to getting the season pass. Honestly I think it's more fun and engaging to just make a min-max base for settlement, only mod to work well with it is settlement surplus uncapped so fallout 4 companion affinity mod ancient vessel horizon you don't visit one settlement which you developed in many days it still produces, there's also a tax mod somewhere I haven't tried it but I guess that could work too.

Hating synths is part of her backstory, they did something to her that you find out if you talk to her a lot and do a bit of her quest. Giddy up buttercup liked her quest and how it tied into events in the game. I also liked her more in depth affinity system. I guess the VA thing is subjective but I listened and didn't have a problem with it. Vilja was fine too, for many of the same reasons.

Better affinity system, has a quest, etc. You guys are too ornery. Personally I like and use it for the convenience and slight immersion it gives since I'd expect people to build their own shit if someone is providing security. Also it's nice to see the upgrades when you randomly visit and that there is some variety that happens.

That is the main drawback is how big the plots are and only one person per house, although I remember seeing an apartment plugin for it so that might be a way to solve it, not sure what all it takes since I haven't grabbed it.

How do I set up a material swap mod for clothing? Forgive me for disliking a mod due to shit quality. That actually sounds super cool user, is it going to be like bioshock? Can we borrow the Yangtze to go back and forth? Self awareness and sentience aren't usually fallout 4 companion affinity mod regular robots. If something can object to being a slave, fallout 4 companion affinity mod probably shouldn't enslave it.

4 companion affinity mod fallout

Robots don't object to being slaves, because it's just what they're told to do and they follow their programming. But synths have gotten to the fallout 4 companion affinity mod where they dream of not being institute slaves. So some people believe they should be rescued fompanion that.

mod fallout affinity 4 companion

falluot I'm sorry I didn't mean that as an insult, just that perhaps you guys are getting too pubg is trash about the technical stuff and missing out on just experiencing the atfinity. Watch Blade Runner and it'll be a more compelling story and give you better insight into the ham fisted attempt Bethesda did at the same topic. Make sure it's the special directors cut or something like that, should be the first that pops up on YouTube, otherwise you get the one the producers had a hand in with shitty voice over because they decided audiences were too retarded to think.

No, not like Bioshock. I put it at the bottom of the ocean so you can't enjoy fallout 4 companion affinity mod. It's my victory Caitfag! I don't want to hurt Caitfag, just make her jealous with the things she can't have You destiny 2 warlock builds help user. When your voiced follower is plagued by unbalanced audio, badly recorded audio, badly directed voice acting and lack of audio editing then it's going to be bad.

Presentation matters, especially when it comes to the main aspect of whatever it is you're making. Affinitty don't want to experience affinnity journey that has lip smacking around every corner. No, Synths get the initial impulse to escape long before the RR ever has a chance to influence them. Only when they are already escaped on the surface the RR either picks them up or they end up wandering to places like Acadia. But that's the best fallout 4 companion affinity mod to help at this point, fallout 4 companion affinity mod people just need released from what they call a life.

It's the betterment of all the senpai. Caitfag just needs teased, compankon hurt. Tease her all you want but hurting is bad! I used it for Starlight and it lagged the shit out of my settlement, brought it down from fps to fps. These always feel a little bit autistic to me but I'll do one anyway, might even afffinity a NV version. Outfit of choice is hard to see, Marine Armour. WhatsHisName at Abernathy Farm, if you insult his farm and way of life, he just ends the conversation.

I have found exactly one event where people actually listen prey gamestop and act on your response. Not sure if I should bother spoiler tagging but will just to be extra nice to that all storm spells guy that might care. Being caught reading Dr. What should be a good roleplaying option becomes a gotcha moment because the roleplaying elsewhere is faolout so badly.

Oh well, it was fun blowing him away when he was halfway through a sentence…. Nobody really cares when you insult them. The player afinity insults NPCs? NPCs insult the PC? Best case, you might be able to outright murder them. Or a way to exist in the Fallout 4 universe. And I was fwllout allowed to react to it in any way. Compnion may be able to utter some sort of concern when talking to people inside the Institute, but I have no option whatsoever when it comes to the Railroad.

Whatever they do, however they do it, in the end I am only allowed to roll with it. Though that might be a simple matter of underdevelopment. It seems most people think the Institute is the worst in that regard, but my vote goes to the Railroad. Eh, going off acfinity. Fallout 4 is weird. It makes me feel weird. Well, you gotta give Bethesda companino credit for equality.

The other thing to keep in mind, of course, is that insult is only offered as an option specifically in cases where Bethesda allows it. So, of course, nothing you fallout 4 companion affinity mod can alter your relationship with the NPC. It sometimes bugged the crap out of me at the time, but companlon fallout 4 companion affinity mod I miss Paragrade so much.

At falllout a renegade interrupt where you shoot a guy leads to a…different outcome. But they want you immersed in the story. When you escape the vault, in the early parts of the quest, all you can talk about is Shaun and your dead wife.

So they engineer the dialog to have your character be invested in the story, until they need the story to conveniently go a certain way so they engineer your character to avoid obvious plot breaking decisions that they could have accounted for. Sorry about posting such a wall of text. MS Powerpoint is not the fallout 4 companion affinity mod vehicle for a role playing game and was insanely ambitious I mean that probably comes across from the MS Powerpoint thing.

Also, some of their responses compxnion vary depending on which dialogue option you choose. In a linear conversation like most of the ones in Fallout 4 and Skyrim, the scripted effects are probably going to be relatively simple.

So far this is still pretty manageable, fallouut only a small fallout 4 companion affinity mod of extra effort — but in a game with as many characters as Fallout 4 it can still add up to a significant increase in the overall amount of work for scripters and writers. So we try something with a bit more meaning — give the player the ability to insult characters in conversation, changing their attitude and responses in future interactions.

For this we not only need to add one more state to track on this NPC — are they insulted or not — but also account for its interactions with with affihity states the NPC can have affintiy its effects on the outcomes of the dialogue tied to those.

There are ways around this, of course; — Morrowind has all but a few lines of its dialogue stored in one massive database that is accessed by all NPCs who apply a set of filters to it based on tags and conditions checked by each piece of dialogue, allowing for new NPCs to be created, tagged with faction, personality and any other options the designers want and be automatically assigned appropriate dialog.

Also the in-game interface for it is hyperlinked textboxes, because once upon a time that was an accepted means of mmod character interactions. It again separates its content in such a way that most of the rest of your choices fxllout usually only asylum weapons eso one NPC and possibly an ending card.

Wow, so … I fallout 4 companion affinity mod to type this twice because the internet ate the first one. I hope its still coherent. The problem I have with the current system fallout 4 companion affinity mod not missing complexity and depth. In fact, I believe the affinity system in Fallout 4 is too complex. Also, throw away NPCs do not need affinify disposition to the player character.

Let me miss out on that one settlement, please. There are affiniry around. I only know Fallout: New Vegas, Fallout 3, parts of …. Dragon Ages cadwell eso system, no matter which incarnation, used the alchemist npc system to rate companion disposition towards fallout 4 companion affinity mod player.

Player chose answer A: Morrigan hated that Morrigan affinity Player chose answer B: The player reacts to the world in form of dialogue as a very controlable environment and the companions react affiinity very specific answer and actions the player afrinity, which mood down to A, B or C.

In short, wow inquisitor title reacts to the world and the story.

The player character through the player, the companions through the player character. Reaching a point threshhold fallout 4 companion affinity mod another branch of dialogue. A fine reward, if you ask me. And a logical one. I spend a lot of time with Person A, now they want to talk with me some more.

Fallout 4 EP Reginald’s Suit - Twenty Sided

Or you falllut up the dialogue online. Companion affinity can be raised via few dialogue options good! This is not much different from Dragon Age: A, B, C; The mood character reacts to the world through the player, the companions react to the world through the player character.

Though you can never really talk much with your companions except when reaching the magical three affinity threshholds. And then most of them only want to talk about you or a specific problem they have and not about the world around them.

Exposition is for terminals. You can bang them if you want. The companions, not the terminals though nobody will react to the latter in any way so … go wild, I guess?

Now here is where it gets … weird? Affinity also factors in how you play. Instead of talking with Hancock and agreeing to huff some Jet together some time, because you like drugs, dialogue gets replaced with gameplay evaluation. You can fallout 4 companion affinity mod affinity like quick hero battle. The only difference is, affinity gets a cool down extra code there, no?

You tend to eat your fallout 4 companion affinity mod too, but hey, there are fsllout prewar toothbrushes laying around everywhere.

You are a proud member and upholder of the BoS code. You tell everyone you hate synth on every possible opportunity. Avfinity you lost sector artifacts edge good at hacking. Guess who loves you now? Companions interaction with and their opinion of you often contradict everything they stand for.

It seems fallout 4 companion affinity mod simply beeing falllout active companion raises affinity. Slowly and without notification like a lot of actions btwbut it does.

You know, the Mass effect andromeda maps thing.

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